Days Gone E3 2016 Mission vs. Retail 2019 Gameplay Comparison: Surprisingly Holds Up Well

Days Gone was first shown at E3 2016 with a very impressive demo making the debut of the Horde of Freakers. It was the first time back then when we had seen such fast-moving enemies in an open world game making it look like a World War Z successor.

The E3 2016 demo was a mission which appears to have been cut from the final game, and as a result, a lot of the scripted moments and cutscenes are no longer available in the final game. What is still available is the Horde of Freakers that holds up surprisingly well even now.

YouTuber gagatunFeed has made a video comparison of the E3 2016 mission and Days Gone retail version. He highlights the difference in the gameplay mechanics, which mostly boils down to the scripted encounters, cutscenes, and environment kills. This is not meant to be a comparison for the visuals but rather show if the impressive Horde mechanic is intact, and it is indeed the case here.

The visuals of Days Gone were improved in the final game but this is a topic for another time. Right now, we are quite impressed by how Bend Studio was able to maintain this impressive Horde in a fully open world game keep the performance stable for it despite the hundreds of running Freakers.

Days Gone is available now exclusively for the PS4.

Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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