Dead by Daylight Update Version 1.67 Full Patch Notes 3.1.0 (PS4, Xbox One, PC)

Dead by Daylight update version 1.67 is available to download now. Here are the full patch notes for this brand new update which is out now.

Dead by Daylight is getting its mid-chapter patch today. This patch has made several tweaks to the game that also includes bug fixes. The developers have also apologized for delaying some of the upcoming content that includes a new character, and new language support including Simplified and Traditional Chinese.

Dead by Daylight Update Version 1.67 Full Patch Notes 3.1.0 (PS4, Xbox One, PC)

Dead by Daylight update version 1.67 patch notes can be seen below. The update is available to download now on the PS4, Xbox One, and PC.

Dead by Daylight Update Version 1.67 Full Patch Notes (PS4, Xbox One, PC)

DUE TO UNFORESEEN CIRCUMSTANCES THE FOLLOWING CONTENT WILL BE PUSHED AS SOON AS POSSIBLE.

  • William ”Bill” Overbeck character
  • Bill Achievements
  • Added the 4 Left 4 Dead outfits for Dwight, Meg, Claudette and Jake
  • Simplified and Traditional Chinese, Portuguese (BR) and Korean!

FEATURES & CONTENT

  • Feature – Changed the lobby music back to the default music.

BALANCE

Badham Preschool map changes

  • Added 5 new variations of the Badham Preschool map.
  • Adjusted the safety rating of each pallet loop in the maps.
  • Diversified the number of sides a generator could be repaired from on all tiles. 
  • Each tile is now unique and will only spawn once.
  • Improved totem hiding spots.
  • Reduced the minimum distance between pallets to 8 meters.

Bloodpoint balancing

Adjusted some score event for Survivors:

  • Increased Cleansing (dull totem) from 600 to 1000.
  • Increased Cleansing (hex totem) from 1000 to 1500.
  • Increased Map Scout from 150 to 250.
  • Increased healing an ally without a medkit after the exits were powered from 500 to 700 (percentage based).
  • Increased healing an ally without a medkit before the exits were powered from 400 to 500 (percentage based).
  • Increased the Hatch Escape score event from 2000 to 2500.
  • Increased the Killer Blind score event from 250 to 400 (outside of a chase).
  • Increased the Killer Blind score event from 250 to 500 (while in a chase).

Killer score events:

  • Added a score event for totem, hook sabotage and Jigsaw Box search interrupts.  

Gameplay

  • Added a visual and SFX notification when affected by the Exposed status effect.
  • Adjusted the cooldown for successful Cannibal chainsaw attacks to be the same as that for a missed chainsaw attack (adjusted movement speed and reduced duration from 3 seconds to 2 seconds). 

Survivor perk changes

Head On:

  • Added text to stipulate the condition that you cannot use Head On if you have accrued idle crows.
  • After the perk conditions are met, you will perform the Head On action when you rush out of a locker. Head On will cause exhaustion only when stunning the killer.
  • Head On will stun the Killer if the Killer enters the zone during the Head On animation or if the Killer was already in the zone when Head On is activated.

THE NIGHTMARE CHANGES

Gameplay & power changes

Microsleep:

  • Awake Survivors will see The Nightmare within 16 meters, The Nightmare will be intermittent from 16 meters to 32 meters, and while awake Survivors will hear The Nightmare emit a Terror Radius of 32 meters.

Falling Asleep:

  • Survivors fall asleep passively over 60 seconds. Once asleep survivors see The Nightmare and hear The Nightmare emit a 2D 32 meter Lullaby instead of a Terror Radius. Once asleep Survivors will see the aura of an Alarm Clock on a dresser.

Waking Up:

  • An awake Survivor can wake up a sleeping Survivor.
  • Survivors can wake up by failing skill checks.
  • Survivors can wake up by going to and removing an Alarm Clock off a dresser.

Dream Abilities

Dream Snares:

  • Dream Snares slow and reveal a Survivors location.
  • Only effective and visible towards Sleeping Survivors.
  • Killers start with 8 tokens, each Snare costs 1 token to place. Only 8 traps can be placed at one time.

Dream Projection:

  • Channel the ability to create a husk of The Nightmare at the targeted generator, complete the channel to take the position of the husk.
  • Can be cancelled.
  • For each sleeping Survivor gain a 15% cool down reduction on Dream Projection.

Misc Nightmare changes

  • Loading tips for The Nightmare and playing against The Nightmare have been updated.
  • Power Description and Power Tooltip updated for The Nightmare.
  • All of The Nightmare’s add-ons have been modified to function with his new power set. If you have add-ons for The Nightmare, they will be exchanged for the new ones.
  • Failing a hook sabotage skill check will wake up an asleep Survivor. 
  • Reduced the intensity of the Dream World post-process effect to increase visibility for survivors. 

Misc Nightmare changes

  • All of The Nightmare’s add-ons have been modified to function with his new power set. If you have add-ons for The Nightmare, they will be exchanged for the new ones.
  • Failing a hook sabotage skill check will wake up an asleep Survivor. 
  • Loading tips for The Nightmare and playing against The Nightmare have been updated.
  • Power Description and Power Tooltip updated for The Nightmare.
  • Reduced the intensity of the Dream World post-process effect to increase visibility for survivors. 

More details on the Dead by Daylight update 1.67 include its bug fixes can be seen from here.

Dead by Daylight is available now for the PS4, Xbox One, and PC. It was also announced for the Nintendo Switch.


Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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