Destiny 2 Project Lead Confirms 30 FPS Is Due To CPU Limits, Evaluating 4K On Xbox One X

Destiny 2 has faced some controversy recently due to the comments made by the development team regarding the technical makeup of the game on the Xbox One X. Since Xbox One X has a better hardware compared to the PS4 Pro, estimated to be atleast 50% better by Studio Wildcard of Ark Survival Evolved, some fans were hoping that this additional power could result in better frame rate for the Xbox One X.

Destiny 2 project lead, Mark Noseworthy has confirmed in a set of tweets that the game is CPU-bound. Even if they lower the resolution to 1080p, it won’t be possible to achieve 60 FPS no matter the platform.

Furthermore, he talked about the resolution of Xbox One X version clarifying that they will be able to evaluate 4K resolution once the hardware launches since Destiny 2 is scheduled to release in September while Xbox One X won’t be out until November.

” We would never hold back game performance on a platform to appease a partner. No partners asked us to either. We optimize for each platform’s tech to deliver the best social action game experience we can. Period. All consoles will run at 30fps to deliver D2’s AI counts, environment sizes, and # of players. They are all CPU-bound. We are currently evaluating 4K for Xbox One X. It launches after D2 and so we are focused on the launch consoles right now.”

Destiny 2 is set to release on September 6th for the PS4, Xbox One and PC. It is confirmed to support 4K resolution on the PS4 Pro although the developers are still evaluating it for the Xbox One X. The game will run at 30 FPS across all platforms.


Danial Arshad Khan

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