Divinity Original Sin 2 is finally getting its long deserved release on the PS4 and Xbox One. This is coming with the launch of the definitive edition of the game. Since the game is launching on both of the mid-generation hardware refreshes as well, Larian Studios has now confirmed the resolution and support for all of the consoles.
In an interview with Invision Community, the developers detailed the technical breakdown of the PC and consoles version with the upcoming definitive edition.
We’re still working on the final touches to performance, but right now we can commit to 30 fps on all platforms. You can expect to play in 4k native on Xbox One X (+HDR support) and 4k checkboard on PS4Pro (+HDR support).
1080p native on Xbox One, Xbox One S, PS4 and PS4 Slim. With HDR support on Xbox One S, PS4 and PS4 Pro.
For anyone playing on PC, there will be HDR on Windows 10 with DirectX11.4. PC players of the original should also see some significant speed changes thanks primarily to our new NVIDIA based Physics engine.
This confirms the resolution and frame rate for the base consoles, both of which are targeting 30 FPS and native 1080p. The biggest upgrade is for the Xbox One at native 4K resolution while PS4 Pro will have to settle on checkerboard 4K.
Divinity Original Sin 2: Definitive Edition is out on August 31st for the PS4 and Xbox One.