Fallout 4’s latest DLC, titled Far Harbor, was recently released for the PC, Xbox One and PS4, and those playing on Sony’s current generation console are now reporting substantial performance issues in this expanded area of the game.
The game does indeed perform sluggishly in the new area, as evident from the consistently poor frame rate. It’s to the point where it has a dramatic impact on gameplay, where targeting in real-time becomes an annoyance.
A performance analysis conducted by Digital Foundry revealed a baseline frame rate of 20fps, with further drops to 15fps during more taxing areas. This is certainly below the threshold of playability, and we hope to see Bethesda address the issue via a future patch.
As it turns out, the poor performance is due to the abundant use of a volumetric fog effect across the DLC region. The Xbox One version’s performance is also far from consistent in these areas, however the frame rate remains higher than that of the PS4 version.
Fallout 4 had a shaky launch with respect to performance on consoles, and certain areas of the game exhibited a noteworthy drop in frame rate. It took a number of patches for the game to run closer to its target frame rate of 30fps across the board. However, things were never as bad as they are now with the DLC, where performance is consistently sub-par.
Bethesda has yet to issue a statement on Fallout 4: Far Harbor’s inconsistent performance on consoles, especially the PS4, where it’s borderline unplayable. We’ll keep you posted if and when information on a future patch is made available by the publisher. In the meantime, feel free to share your experience with the DLC in the comments below.