Final Fantasy XV Episode Duscae is currently out in North America for the PlayStation 4 and Xbox One. This early access demo is only available with day 1 edition of Final Fantasy Type-0 HD.
Final Fantasy XV director Hajime Tabata has already confirmed that the demo won’t run at native 1080p resolution on the PS4 and Xbox One. He explained that while the demo will miss out on 1080p resolution, this is their target for the final version of the game. Considering the fact that the game is still in development on an engine that is still not finished, this result shouldn’t be surprising. It is clear from the demo that Episode Duscae release was targeting a strict deadline and as a result, optimizations aren’t just as good as a retail release. The frame rate has issues and can drop during effect heavy scenes. There is lack of AF resulting in blurred textures over distance.
A curious look at some of the direct-feed screenshots of Final Fantasy XV Episode Duscae for the PS4 reveals a native 900p resolution, as can be seen in the image below. The talented folks over at Beyond3D, who are known for their accurate pixel counting, also confirm a resolution of 900p for the PS4 version of the game.
Thanks to NeoGAF user oO_Arekkz_Oo, we have out first look at direct-feed screenshots from the Xbox One version as well. Pixel counting these screens reveals a sub-800p but equal or above 720p resolution for the Xbox One version of the game.
This is rather disappointing to see since both version of the game suffer from performance issues in addition to the hit to the Image Quality.
Let us know what you think about Episode Duscae in the comments below.