Final Fantasy XIV Update Version 7.83 Full Patch Notes (PS4, PC)

Final Fantasy XIV update version 7.83 implements several hotfixes after the Shadowbringers update was released for the whole game. It is a second major update after patch version 5.0 patch that is available now on PS4 and PC.

After the Shadowbringers update was released last week, Square Enix has followed it up with some minor updates and hotfixes. Today’s patch is another one of these hotfixes that aims to resolve some issues with the game.

Final Fantasy XIV update version 7.83 full patch notes are available to view below and should apply to both the PC and PS4 version.

Final Fantasy XIV Update Version 7.83 Full Patch Notes (PS4, PC)

A temporary fix has been implemented for the issue occurring with the Windows DirectX 11 version of FINAL FANTASY XIV, in which the game did not start correctly under certain conditions.

* In [System Menu] > [System Configuration] > [Display Settings], we have reverted the frame rate limit back to what it was before Patch 5.0. (The [Maximum (90 fps)] setting has been removed and reverted to [None].)

The reversion should not cause any issues. However, if you encounter any problems with the game, such as the collision not working as intended or actions registering incorrectly, we ask that you fill out a bug report, including your system information in as much detail as possible.

■ The following issues were addressed.
・The astrologian action “Play” could not be queued.
・During periods of high server congestion, certain quests could not be progressed upon exiting an instanced battle until the player exited the game and logged back in.
・Under certain conditions, incorrect amounts of EXP were awarded for completing turn-ins for Rowena’s House of Splendors.

Final Fantasy XIV Shadowbringers is available now for the PS4 and PC.

Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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