First In-Engine Footage Of Beyond Good And Evil 2 Released, Shows Futuristic City

Ubisoft has shared a brand new update on Beyond Good and Evil 2 by sharing a video featuring in-engine footage from the game. The video features Beyond Good and Evil creator Michael Ancel as he gives a visual overview of the engine that they are currently using to develop Beyond Good and Evil 2.

The full video walkthrough can be seen below. Beyond Good and Evil 2 engine was created from scratch to allow the developers to build huge cities and allow planetary exploration between them.

Journey to System 3, for the prequel to one of Ubisoft’s most beloved games! Fight alongside unforgettable characters in a stunning new solar system, as you struggle for freedom and the right to determine your own fate among the stars. Play the adventure by yourself or with friends in a vast and seamless online playground.

Beyond Good and Evil 2 is the spiritual successor to the cult classic, a prequel that will transport players into a profoundly multicultural world, capturing the spirit of the original with grandiose decors and intense dramas that play out across a vast universe. Through the Space Monkey Program, Ubisoft Montpellier will be developing the game alongside its community of fans.

System 3 has become the center of interstellar trade and colonization in the Milky Way of the 24th century, thanks to the creation of Hybrid slaves. While private enterprises fight over resources and power, the first colonists weave together the rich and diverse spiritual and cultural heritages of Old Earth to give meaning to their existence. In this new era of piracy, we will rise from lowly pirate to legendary captain at the helm of massive star-faring vessels, adventuring alongside crews of colorful characters to fight for freedom and the right to determine our own fate among the stars!

Beyond Good and Evil 2 is currently without any confirmed platform announcement but Ubisoft has promised to share more details about the game this year.

Danial Arshad Khan

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