Halo: The Master Chief Collection April Update Patch Notes For Xbox One

Halo: The Master Chief Collection April update is out now adding many new features to the game. Here are the patch notes for this update on the Xbox One.

Halo: The Mast Chief Collection was recently announced for PC. It will be released for both the Windows 10 Store and Steam. Halo Reach is also getting a 4K and 60 FPS remaster which will be the first game to launch on PC followed by the rest of the Halo: The Master Chief Collection games.

Halo: The Master Chief Collection April Update Patch Notes For Xbox One

The patch notes for Halo: The Master Chief Collection April update can be seen below. Among the new additions are new loading screens, 60 Hz Tick rate, and many bug fixes.

Halo: The Master Chief Collection April Update Patch Notes For Xbox One

Global Menus

  • Yapyap and his Grunt Rebellion have taken over Halo 2 and the main menu
  • Added an idle indicator “ZZZ” icon to denote idle squad members in the roster
  • Added a new game icon for Halo 3 ODST
  • Fixed an issue where users could attempt to load a custom game with no game type selected
  • Fixed an issue where the wrong error message was displayed when attempting to use as forbidden term in the Service ID
  • Fixed several capitalization inconsistencies, spelling errors, and other text string issues

Global Gameplay

  • Disabled a host standby prevention measure that was incorrectly running in dedicated server scenarios that would temporarily force clients into a joining state.
  • Fixed an issue where the exit loading screen after a matchmade game could persist for an extended period

Matchmaking

H1 – 2v2 – Social Games

  • Slayer: reduced time limit to 15 minutes
  • Oddball: reduced time limit to 15 minutes; increased respawn time to 10 seconds

H3 – 2v2 – Social Games

  • Slayer: Added Assault Rifle as secondary weapon
  • Multi Flag: Reduced sudden death timer from infinite to 30 seconds
  • One Flag CTF: Reduced flag return timer from 30 seconds to 15 seconds; reduced flag reset timer from 60 seconds to 30 seconds
  • King of the Hill: Reduced score-to-win from 150 to 100
  • Oddball: increased respawn time to 10 seconds; increased ball carrier speed to 90% of base speed

H1 – 4v4 – Social Games

  • Slayer: Increased score-to-win from 50 to 75
  • Multi Flag: Fixed issues with starting equipment; split between 3 Flag on Battle Creek and Hang Em High, 5 Flag on Longest, and 5 Flag with Pistols only on Derelict and Wizard
  • Snipers: Modified variant name and description to be more accurate
  • Team Muskets: Removed from Rat Race and added to Prisoner
  • Team Reign: Added starting grenades; increased score-to-win to 5 minutes; removed from Rat Race and added to Damnation and Derelict
  • Rocketball: Disabled radar; reduced ball count from 3 to 2; increased score-to-win to 5 minutes; removed from Chill Out and added to Derelict
  • All: Reduced time limit to 15 minutes.  Action Sack modes are 10 minutes

H4 – 8v8 – Social Games

  • Slayer: Reduced time limit from 16 minutes to 15 minutes

H2C Hardcore – Competitive Games

  • 3 Flag: Disabled turrets on Sanctuary
  • 5 Flag: Disabled suicide and betrayal penalties to align with other modes

Social Matchmaking

  • Infection appears to have been replaced by the Yappening… We are working to resolve this as quickly as possible and make some improvements in the process.

Halo CE

  • Added new loading screens displaying more game mode and map info
  • Disabled a function which overrode the selected vehicle settings based on the name of the game variant

Halo 2

  • Added new loading screens displaying more game mode and map info
  • Raised packet send rate to 60 hz
  • Fixed the game settings of the built-in H2C game variant accessible in Custom Games
  • Added Skull Options to custom game settings. The following skulls can now be enabled:
    • Grunt Birthday Party
    • Blind
    • Black Eye
    • Sputnik
    • Boom
    • Eye Patch
    • Foreign
    • Grunt Funeral
    • Recession
    • Malfunction
    • Streaking
    • Feather
  • Added World Gravity to custom game settings. This tweaks the gravity of all bipeds, vehicles, and props on the map on a scale of 25% to 300%
  • Added Player Gravity to custom game settings. This tweaks the gravity of all bipeds on the map on a scale of 25% to 300%
  • Added Vehicle Gravity to custom game settings. This tweaks the gravity of all vehicles on the map on a scale of 25% to 300%
  • Added Infinite Ammo, Bottomless Clip, and Grenade Regeneration to custom game settings
  • Added ‘None’ Starting Weapon option to custom game settings
  • Added indestructible vehicle setting

Halo 2 Anniversary

  • Added new loading screens displaying more game mode and map info
  • Raised packet send rate to 60 hz

Halo 3 / Halo 3 ODST

  • Added new loading screens displaying more game mode and map info
  • Raised packet send rate to 60 hz
  • Added built-in H3 MLG v8 map variants accessible in Custom Games
  • Added built-in H3 Epilogue (Epitaph), Sand Tarp (Sandtrap), Boundless (Snowbound), and Pit Stop (The Pit) map variants accessible in Custom Games
  • Fixed instant respawn setting for Assault Bomb

Halo 4

  • Added new loading screens displaying more game mode and map info
  • Raised packet send rate to 60 hz
  • Fixed an issue where the mission completed difficulty badges for Spartan Ops missions were not displayed.

Halo: The Master Chief Collection is available now for the Xbox One. It is also coming to PC through Steam and Windows 10.

GearNuke Staff

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