Hitman 2 Update Version 1.05 (PS4) Patch Notes 2.12 (PC, Xbox One)

IO Interactive has released Hitman 2 update version 1.05 for PS4, and patch 2.12 for PC and Xbox One. Here are the full patch notes for this update.

Hitman 2 update version 1.05 mainly contains bug fixes and improvements. There is new content in the form of Holiday Contracts and Rewards that offer exciting new outfits.

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The download size of this new update is roughly 1 GB to 1.2 GB on PC, PS4, and Xbox One. The patch notes can be seen below.

Hitman 2 Update Version 1.05 (PS4) Patch Notes 2.12 (PC, Xbox One)

Featured Contracts Rewards

Discover Cuba
We’ve fixed an issue that would cause the ‘Discover Cuba’ Challenge in the ICA Facility not to progress or unlock.

Save Load Cycles
We’ve fixed a handful of issues that could be caused by saving/loading, specific to challenge completion and target status.

Aim Assist Snap
We’ve fixed an issue that could cause the aim assist ‘snap’ to be incrementally higher if a player uses it in quick succession after a kill.

Nul Point
We’ve fixed a rare issue that could cause players to receive 0 points on their final scoreboard. This was caused by performing very specific actions followed by a save/load cycle.

Crash(es) on PS4
We’ve fixed a handful of prominent crashes on PS4, caused by various factors. Basically, this system software update improves system performance on PS4.

Fast Target
We’ve made a change to ensure that the ‘Fast Target’ option works consistently.

No Master
We’ve fixed an issue that caused Location Mastery trophies/achievements to remain locked after earning Mastery outside of  main campaign missions. Players can now expect to unlock the achievement/trophy whenever they reach the max Mastery level.

Helicopter Exit Exit
We’ve fixed an issue where an emergency escape hatch on the bottom of the Miami helicopter would trigger if the exit cinematic was skipped, resulting in Agent 47 falling out and floating behind it.

LOC Down
We’ve fixed multiple issues with fonts, overlapping text and special characters in various localised languages. We’ve also introduced a new font for Russian and Japanese localisation.

Cohh-lombian Carnage
We’ve removed the option to take cover against the mansion gate in Santa Fortuna, due to an issue that could result in 47 only able to shoot the door.

That Was Fast
We’ve fixed an issue where saving and loading in Miami could cause the Global Innovation Race to end almost immediately. It was also confusing Diana a bit, so we had to fix it.

Tranquilizer ammo
We’ve fixed an issue that caused the Kalmer-1 Tranquilizer gun to lose ammo when reloading a save game.

None Shall Pass
We’ve added a progress bar to the ‘None Shall Pass’ Challenge on Isle of Sgail.

The Sound of XP
We’ve fixed an issue where the audio cues for unlocking Performance XP would still trigger when players have toggled the ‘HUD Score’ to Off.

Painter’s Immunity
We’ve fixed an issue where Agent 47 could get away with murder by blending in as a painter in Mumbai. Now, guards will engage and open fire. He’ll probably still get away with it.

Autosave HUD
The small icon in the bottom right-hand side of the screen that indicates whether you can save or not, is now toggled ‘off’ by default.

Whittleton Creek Loading UI
We’ve made a change to the objectives icons visible during the loading screen for Whittleton Creek, in order to describe the objectives fully.

Bus Stopped
We’ve fixed an issue that could make it impossible to exit a created Contract in Mumbai if the main exit (bus) was used.

Too Much Sugar
We’ve fixed an issue where Agent 47 could insert an infinite number of coins into a vending machine by concealing a coin in the briefcase. We laughed at this one, but it’s still been fixed.

Sensitive Security
We’ve fixed an issue that could cause some car alarms to trigger in Miami without any player interaction.

Hidden Targets
We’ve fixed an issue where unconscious targets could be placed into cupboards in some rare cases.

Poor Jeeves
The Butler disguise was previously not required for the Chameleon challenge in Isle of Sgail. Now it is.

Postal Insurance
The ‘Priceless’ challenge has been removed from the game on all platforms because the package was indestructible. Mr Batty will be pleased, for now…

Triumph Trigger
We’ve fixed an issue that could prevent the fireworks and confetti from triggering when Sierra walks on the podium.

Challenge Breaks
We’ve fixed an visual issue in the main menu that would cause the ‘Challenges Completed’ number to break into two lines when players reached double figures.

One A Day
We’ve fixed an issue where an apple would be considered as an illegal item in Whittleton Creek on Casual Difficulty Level.

Briefcase
Don’t worry, it’s not *that* fix. Instead, we’ve fixed an issue that was preventing some players from accessing the Aluminium Traveler Briefcase. Check your inventories…

Terminus
We’ve fixed an issue that prevented eligible players from being awarded with the Terminus Suit for completing an Elusive Target with the Silent Assassin rating.

Elusive Target Text
We’ve made some subtle changes to the communication when attempting to launch an Elusive Target that isn’t live yet. The intention is to give more information to the player and have it feel less like an ‘error’ message.

Ghost Mode Improvements

Legacy Pack Specific Improvements

Jeg Sauna Hende Stadig Ikke
We’ve fixed an issue where raising the temperature of the sauna in Hokkaido would insta-kill the NPC’s in the sauna. Now, they’ll leave the room, as expected.

Shadow Man
We’ve fixed an issue on Xbox One that could cause shadows in Marrakesh to behave erratically near the APC turret controls.

PC Specific Improvements

Go to Map
Press the M key to go directly to map, do not pass Challenges, do not collect $200. You can also choose to bind it to another key in the Options menu.

Screenspace Shadows
We’ve added a new Graphics Option; Screenspace Shadows. Toggle on to give high quality shadow detail.

Reflection Quality
We’ve added a new Graphics Option; Reflection Quality. Toggle off, low, default or high to control the resolution of the rendered reflections in mirrors and floors.

Motion Blur
We’ve added a new Graphics Option; Motion Blur. Toggle off, low, default or high to give a smoother look.

Dynamic Sharpening
We’ve added a new Graphics Option; Dynamic Sharpening. This option counters effects caused by temporal anti-aliasing.

SLI Performance 
We’ve fixed an issue that could cause performance drops for players using NVIDIA cards with SLI enabled.

Simulation Separation
In the release notes for our previous update, we included a new option called “Simulation Quality.” In this update, we’ve split this option into two; Graphical Simulation and Audio Simulation, allowing players to take advantage of the audio improvements but without affecting their GFX performance.

Steam Trading Cards
We’ve added support for Steam Trading Cards, including badges, profile backgrounds and emoticons.

Hitman 2 is out now for the PS4, Xbox One, and PC.

GearNuke Staff

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