Injustice 2 to adopt a more ‘aggressive’ DLC plan

NetherRealm creative director Ed Boon has acknowledged that the studio will be undertaking a “more aggressive” attitude towards Injustice 2’s DLC plan, implying that the game will feature lots of additional characters after it releases.

In an interview with IGN, Boon says:

“One of the things we’ve been doing, trying to do more and more with every game… is to support it for a longer period of time. With DLC characters, we’ve had four with Mortal Kombat, six with Injustice, eight with Mortal Kombat X, and with Injustice 2 we plan on continuing that pattern,” he added, noting “it will certainly be more aggressive than we’ve been in the past.”

Boon also went on to comment about the gear the character roster will be wearing, suggesting that he plans to implement a ‘pay-to-unlock’ model for players who don’t have the time to earn all the in-game rewards. In other words, Injustice 2 could administer micro-transactions.


Taking the players’ busy lives into account, they likely “won’t want to invest months and months of their time” to earn the aforementioned rewards, and that the studio would like to “cast the biggest net possible to get as many players into it as possible.”

“We have ideas in our head of the things we’d like to consider but certainly haven’t like nailed down this is going to be the way to do it. Ideally to me the whole purpose of this feature is customization, longevity and ongoing molding of your character so to speak.”

How do you feel about the possible inclusion of a micro-transaction system in Injustice 2? Would you like to see the pay-to-unlock option? Let us know in the comments below.

Hadi Ali

Writer at Gearnuke and Talk Amongst Yourselves - loves football, gaming and Marvel comics! Oh, and Manchester United.

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