Marvel vs. Capcom: Infinite Doesn’t Deserve The Hate It Gets

Marvel vs. Capcom: Infinite is out now for the PS4, Xbox One and PC. Unfortunately just like Mass Effect Andromeda, the game started to face controversy before it even released thanks to some terrible character models. This took a turn for the worst such that the focus were mostly on the terrible visuals instead of focusing on what mattered most i.e the gameplay. While it can’t be denied that some of the character models are terrible and feel like a downgrade coming off from Ultimate Marvel vs. Capcom 3, this also undermines the vastly superior gameplay that is featured in Marvel vs. Capcom Infinite.

Majority of the hate that I have seen online for Marvel vs. Capcom: Infinite is for its character roster and visuals. While the character roster is disappointing for a lot of fans, it should be stated that one of the reason why the disappointment exists is because of the lack of X-Men characters in the roster. Wolverine is one of the major character that hasn’t made the cut to Marvel vs. Capcom: Infinite but this is just something that is not up to Capcom since the license issues are for Marvel.

The other complaint regarding the roster is the lack of female characters and it is a valid complaint. I do understand the complaint here but to completely cut off the game just because female characters aren’t represented feels a bit absurd to me. I doubt Capcom has something against representing female characters considering they were the one who released Ultimate Marvel vs. Capcom 3, which has a large variety of them. Although it looks like Capcom has acknowledged the issue here as seen in the upcoming DLC where Black Widow and Monster Hunter Female is making the cut for first DLC. Perhaps more characters will be added in a potential future update.

One of the game that seems to have often brought as a comparison is Street Fighter V and Capcom did learn a lot from the launch of Street Fighter V for their latest effort. Marvel vs. Capcom: Infinite has more than enough content for a launch game with Arcade, Story and Mission mode for each of the character. There is also a detailed tutorial mode that guides you through all of the new mechanics so I feel like Capcom has done a great job here. Even the net code is great and works well online and matchmaking is smooth. But despite all that, the critical reception has been pretty lukewarm which was disappointing to see. Street Fighter V deserved a harsher critcism instead of Marvel vs. Capcom: Infinite with a much shorter roster, locked content behind fight money and had general lack of content at launch, but somehow it managed to avoid most of it.

Speaking of the story mode, I personally enjoyed the story mode of Marvel vs. Capcom: Infinite a lot more than story mode in Tekken 7. It was also better than the Street Fighter V story mode although it still has to reach the heights of Injustice or Mortal Kombat. While the story feels a bit overplayed and the battles can be repetitive, the integration of Capcom and Marvel was done well and each of the character was utilized with their full potential. I enjoyed seeing it all unfold in the Story mode and length wise, it is not that long but it also tends to not overstay its welcome.

Character models aside, the actual visuals look great with some nice looking post-processing effects. The newly added infinity stones make the gameplay interesting by adding a new alternative to the supers. While the game trys to aim for the casual crowd with auto combos and supers, these are not forced and it is possible to disable them in the game. It is actually much more trickier to control and harder to master compared to the previous games and the new character switching works really well so I never missed the 2 supporting characters as much with the game. Of course, this is just my opinion so others might disagree.

I feel that one of the reason why Marvel vs. Capcom: Infinite has received so much hate is the controversy of the ‘ugly character models’ and this was fueled further by the lackluster roster. It is a shame that both of these prompted even the long-time fans to avoid the game while there is much more to discover here. It is easily my favorite fighting game released this year and I hope Capcom can continue to support it with more content.

Danial Arshad Khan

Founder of GearNuke.
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