The Need for Speed reboot has been making a lot of waves around the internet since it was revealed a few days ago with a teaser trailer. Many fans of the series are excited as the teaser showed the series going back to its underground street racing roots.
The game’s official Twitter recently answered a few fan questions, they are below:
On an always online connection:
@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends.
— Need for Speed (@NeedforSpeed) May 28, 2015
On the game’s frame rate and frame lock functionality:
@HechtJoshua Hello Joshua. We have not announced details such as a frame lock as of yet. Watch this space for more info.
— Need for Speed (@NeedforSpeed) May 28, 2015
On Dedicated Servers:
@AE86FTW We will have fully dedicated servers and great improvements to the AllDrive system.
— Need for Speed (@NeedforSpeed) May 28, 2015
On why they choose always online:
@JonBarry3 Being connected will allow your friends to be part of your narrative experience, something only possible through connected play.
— Need for Speed (@NeedforSpeed) May 28, 2015
On Camera angles:
@Mateusss_costa You’ll be able to choose from multiple camera angles, but the cockpit view didn’t make it in this time.
— Need for Speed (@NeedforSpeed) May 28, 2015
Confirmation of both single and multiplayer:
@MkTetsujin Need for Speed includes both multiplayer and single player.
— Need for Speed (@NeedforSpeed) May 29, 2015
Need for Speed is currently in development for the Playstation 4, Xbox One and PC set for release in Autumn 2015.