PlayerUnknown’s Battlegrounds (PUBG) has finally received its first October update today and you can read the details on what has changed.
PlayerUnknown’s Battlegrounds (PUBG) is one of the most popular battle royale games on PC and it kickstarted this whole battle royale craze that was then picked by Fortnite Battle Royale. It has finally left early access this year and now the game has entered the October month with update version 22 on PC.
PlayerUnknown’s Battlegrounds (PUBG) Update Version 22 Patch Notes For PC
FIX PUBG Update
QoL
- WHEEL MENUS: Added UI that allows players to access a quick-select wheel (similar UI with the Emote system) for the quick selection of items without opening the inventory or pressing individual hotkeys.
- MINIMAP: Players can now further magnify the minimap.
- PLAYER ORDER CONSISTENCY: Player order between the lobby and in-game is now consistent so that players will have fixed numbers and colors based on lobby order when they enter a game.
- FRIEND UI: Friend UI has been improved to show logged out / disconnected teammates.
Bug Fixes
- CHARACTER MOVEMENT #01: Fixed the issue where players could sometimes climb stairs much faster while moving diagonally next to the wall.
- DBNO PLAYER WALL PENETRATION: Fixed the issue where sometimes a downed players’ character model would penetrate walls.
- SLIDING FIX #01: Fixed the issue where characters would look like they were sliding while standing up if they took out a weapon and stood up at the same time.
- SLIDING FIX #02: Fixed the issue where a player appeared to slide when standing up or moving while going prone before landing from a certain height.
- STUN AND ONFIRE ANIMATION: Fixed the issue where Flashbang and Molotov stun and on fire animations could be cancelled when repeatedly crouching/standing up/prone/or equipping a weapon.
- ARMED ANIMATION: Fixed the issue where characters occasionally appeared to be unarmed when they were actually armed.
- PLAYER UI: Fixed an issue where the player UI would sometimes disappear in the observer’s view.
- ADS BUG #02: Fixed the issue where ADS worked unreliably when ADSing right after equipping a weapon.
- VEHICLE INTERACTION: Fixed the issue where a player sometimes received collision damage from a motorcycle when another player picked up the motorcycle.
- CHARACTER POSITION #03: Fixed an issue where a character sometimes rotated even though its feet were fixed when the screen was rotated more than 180 degrees left or right.
- CHARACTER MOTION #01: Fixed the issue where a player was sometimes shown as scoping when taking steps next to a wall.
- VAULTING: Fixed the issue where characters could vault over other characters when positioned at certain heights.
- CHARACTER MOTION #02: Fixed the issue where a player would sometimes clip through the floor of a building when disembarking a motorcycle.
- REPORT SPAMMING: Fixed the issue where a player could be reported multiple times by playing the replay over and over.
- LOBBY HP BAR DISPLAY: Fixed the issue where a character’s HP bar was sometimes shown in the lobby after exiting the server replay.
- POPPING #01: Fixed the issue where a character’s animation popped upward when getting close to the wheels of a buggy.
- POPPING #02: Fixed the issue of where a character’s animation popped upward when crouching and standing up near a vehicle.
Rank System, Leaderboard, Region Renewal
- Server/region will now be decided automatically depending on the player’s local region
- If you group with a player from another region, matchmaking will automatically decide the best region to play on
- Implemented Rank System
- There are 8 total ranks
- Rank will be assigned based on Rank Points earned
- To earn your first rank, you will need to play 10 provisional matches
- Rank promotion / demotion will be decided by total rank points as indicated in the chart above
- Statistics Page Renewal
- Improved the UI of the Career and Leaderboard screens
- Career
- Improved UI to show rank, KDA, Avg. damage, etc. more clearly.
- Leaderboard
Will display up to 100 ranks
Map Selection
- Map selection is back once again, allowing you to select which maps you want to play on
- You can select Quick Join or select a map individually
- Quick Join function puts you in the first available game, regardless of map
Skin Trade Up System
- We’ve added a Skin Trade Up system where you can trade in items for those of a higher tier
- You can trade up multiple same-tier items and BP into one next-tier skin item
- Trade up requires ten items, and the maximum tier you can get is up to rare(blue) while the system is in testing. We’ll look to open up the system further once we’re satisfied with the balance of the system but please note that any BP costs associated with this system may change.
- The required BP amount is different depending on the tier of items being traded up. You will not be able to initiate the trade without all required items
UI/UX
- Added a wheel menu for quick access to healing and throwable items
- These are the default keybindings to use each function
- G / F1: Throwables
- ~ / F2: Heal/booster items
- F4: Emote
- Emote activation hotkey was changed from ` to F4
- You can cancel the wheel by clicking the right mouse button
- These are the default keybindings to use each function
- Added an option to hide the nicknames of players in the killfeed who downed/killed you or your teammates
- Added alert icons to the network statistics function
- Three new icons represent High latency, Latency variation, Packet loss
- High latency: Alerts you if your ping/latency is getting too high
- Latency variation: Alerts you if your latency variation changes are too high
- Packet loss: Alerts you if your ratio of packet loss is too high
- Added an icon to check teammate’s log out / disconnected status
- Player order between the lobby and in-game is now consistent so that players will have fixed numbers and colors based on lobby order when they enter a game.
- Added an option to manage the maximum ratio of minimap zooming
- Added auto-reload option
- When enabled, you will reload weapons automatically when you try to fire while your magazine is empty
- By default, this is set to “Off” but can be changed in the Gameplay menu
- Changed the official name of ping system to “Quick Marker”
- Increased the display time of quick marker from 5 to 10 seconds
- Three new icons represent High latency, Latency variation, Packet loss
Performance
- Improved the client performance by optimizing the creation of character materials
Replay
- Replay version has been updated, replays from previous updates are no longer playable.
Skin & Items
- Added new “FALL 2018 CRATE”
- This crate can be purchased with BP
- Will be separate from the Weekly Random Crate
- No key is required to open this crate.
- Below are the drop rates for each item included in the new “FALL 2018 CRATE”
- Bomber Jacket (Mustard): 0.08%
- Suit Coat (Gray): 0.08%
- Jungle Leggings: 0.32%
- Woven Sun Hat: 0.32%
- Born to Survive Shorts: 0.60%
- Pochinki Fellas Jersey: 1.30%
- Tweed Vest (Gray): 1.30%
- Striped Slippers (Pink): 4%
- Kicks (Red): 6%
- Suit Pants (Gray): 6%
- Long Sleeved Turtleneck (Burgundy) : 20%
- Loafers (Brown): 20%
- Slip-ons (Gray): 20%
- Slippers (Black): 20%
- The chances of getting each crate as a Weekly Random Crate are as follows.
Crate Chance
Aviator 10%
Equinox 10%
Triumph 10%
Raider 20%
Fever 5%
Militia 10%
Desperado 5%
Biker 10%
Survivor 10%
Wanderer 10%
Custom Match
- Improved the calculation of participants in the session waiting room
- Players in OBSERVER or UNASSIGNED status will not be calculated in playable participants
Bug Fixes
- Fixed the issue where players could sometimes climb stairs much faster while moving diagonally next to the wall.
- Fixed the issue where a downed players’ character model would sometimes penetrate walls.
- Fixed the issue where characters would look like they were sliding while standing up if they took out a weapon and stood up at the same time.
- Fixed the issue where a player appeared to slide when standing up or moving while going prone before landing from a certain height.
- Fixed the issue where Flashbang and Molotov stun and on fire animations could be cancelled when repeatedly crouching/standing up/prone/or equipping a weapon.
- Fixed an issue where the player UI sometimes disappeared in the observer’s view.
- Fixed the issue where ADS worked unreliably when ADSing right after equipping a weapon.
- Fixed the issue where a player sometimes received collision damage from a motorcycle when another player picked up the motorcycle.
- Fixed an issue where a character would sometimes rotate even though its feet are fixed when the screen is rotated more than 180 degrees left or right.
- Fixed the issue where a player’s motion was sometimes shown as scoping when taking steps next to a wall.
- Fixed the issue where characters could vault over other characters when positioned at certain heights.
- Fixed the issue where a player would sometimes clip through the floor of a building when disembarking a motorcycle.
- Fixed the issue where a player could be reported multiple times by playing the replay over and over.
- Fixed the issue where a character’s HP bar was sometimes shown in the lobby after exiting the server replay.
- Fixed the issue where a character’s animation would pop upward when getting close to the wheels of a buggy.
- Fixed the issue of where a character’s animation would pop upward when crouching and standing up near a vehicle.
- Fixed an issue where player couldn’t see his teammate’s character in lobby after a match intermittently
- Fixed an issue where player couldn’t loot some items such as weapon or ammo on the ground
- Fixed an issue causing a character to be headless when wearing certain skins
- Fixed an issue where players could shoot in an abnormal direction in free-look
- Fixed an issue where In FPP when character holding throwables or ready to throw throwables is moving facing the sky, his/her hand flickers and moves around
- Fixed an issue where players could get into certain terrain of Miramar which should be impossible
- Fixed an issue where walk button cannot be used when sprinting after changing sprint key to toggle
- Fixed an issue where player can stand up from a prone position faster than usual in certain conditions.
These patch notes have been updated:
________________________
Update 2 – 10/02/2018
- Added Replay section
- Added Skin & Items section
Removed the following:
FIX PUBG UPDATE
- UNDERWATER: Fixed the issue where players could hold weapons while moving close to rocks while underwater.
Bug Fixes
- Fixed the issue where players could hold weapons while moving close to rocks while underwater.
________________________
Update 1 – 10/01/2018
Bug Fixes
- Fixed an issue where walk button cannot be used when sprinting after changing sprint key to toggle
- Fixed an issue where player can stand up from a prone position faster than usual in certain conditions.
- Fixed an issue where player couldn’t see his teammate’s character in lobby after a match intermittently
- Fixed an issue where player couldn’t loot some items such as weapon or ammo on the ground
- Fixed an issue causing a character to be headless when wearing certain skins
- Fixed an issue where players could shoot in an abnormal direction in free-look
- Fixed an issue where In FPP when character holding throwables or ready to throw throwables is moving facing the sky, his/her hand flickers and moves around
- Fixed an issue where players could get into certain terrain of Miramar which should be impossible
UI/UX
- Changed the official name of ping system to “Quick Marker”
- Increased the display time of quick marker from 5 to 10 seconds
Note: Replay version has been updated, replays from previous updates are no longer playable.
PlayerUnknown’s Battlegrounds (PUBG) is available now on the PC and Xbox One. This update is currently only live on PC.