Nobody likes long loading screens and by the looks of things frustration simulator Bloodborne will have some very hefty ones. In a webm posted on Reddit by a user who already has the game, the loadtimes after dying and going back to a checkpoint are around 35 seconds. This is very long for a game where you die very frequently.
Check out the video below:
Lets hope Sony issues a patch and reduce the time, such a long wait is certainly not acceptable. If I remember correctly Dark Souls 2 has a sub 15 second load time so returning players will immediately understand the issue.
Are the long loading times because of poor optimisation by the developers or is the PS4 simply not able to push enough power for a game like Bloodborne? Let us know your thoughts in the comments below.
Bloodborne is a Playstation 4 exclusive and releases on March 24.