Microsoft’s Aaron Greenberg has commented on the recently announced Quantum Break for PC, which is set to launch same day and date as the Xbox One version of the game.
According to Aaron Greenberg, Microsoft hadn’t planned to release the game on PC alongside the Xbox One but their plans changed shortly afterwards. They didn’t realize that it was possible to bring the game to PC in such a short amount of time.
We weren’t sure how and when we could get the Windows 10 version done. They lined up [with the Xbox One version]; a lot of people’s reaction on Twitter was like, I get it, you want to bring this to a lot more gamers to play, but why didn’t you tell us about this before?
We didn’t know we could do this before.
He also confirmed that Quantum Break will be released exclusively on the Windows 10 Store and denied a Steam release for PC.
Aaron Greenberg also explained the difficulty of adding a new platform in mid-development of a game.
In the case of things like Scalebound or Crackdown or Quantum Break, you know, just to be completely honest with you, we started those games before we really looked at expanding into Windows in the way that I wanted to bring as part of becoming head of Xbox.
Going to those teams mid-cycle and saying: ‘Hey, by the way, I want to add a platform,’ didn’t really feel like necessarily the best way to end up with the best result for the game. They had a path that they were on. It’s not to say those games could never come to Windows, but right now we’re on the path to finish the great games that they’ve started, and I want that to be the case. These games are on a path, whereas with, like, Halo Wars 2 I had the opportunity from the beginning, when we’re sitting down with the studio, to say, ‘Here’s the target. Here’s what we wanna go do.
Quantum Break is currently set for a release on PC and Xbox One on April 5th, 2016. It is being developed by Remedy Interactive and published by Microsoft Game Studios.