Rocket League Will Receive Steam Workshop Support Next Month

Following last week’s announcement that Rocket League will soon add a feature to allow players to create their own training sequences, developer Psyonix now announced another very welcome feature for the game.

In a blog post on the game’s official website, the developer has now announced that Steam Workshop support will be heading to the game in December. What this does is allow users to upload their own custom created maps to the Steam Rocket League Community Hub, from where others can download and then play them.


A very active modding community for the game already exists on the subreddit RocketLeagueMods, and the addition of this update will allow easier access to them for all players.

Once the update is live, Psyonix will provide creators with a Steam Workshop Uploader Tool which will allow them to upload their levels. They will need to provide a name for their creation, a brief description of it, the files of the level itself, and preview images for it to be eligible.


For a more detail guide on uploading and downloading maps, check out the game’s official website.

Rocket League Will Soon Allow You To Create Custom Training Sequences

Released on 7th July, 2015, Rocket League is available now on the Xbox One, PlayStation 4, PC, Mac and Linux. Steam Workshop Support will only be available on PC, Mac, and SteamOS.

Huzaifah Durrani

Writer at GearNuke. Spends his days reading Deadpool comics and obsessing over the Elder Scrolls franchise.

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