Star Wars Battlefront 2 Update Version 1.28 (PS4) Patch Notes (Xbox One, PC)

Star Wars Battlefront 2 update version 1.28 is available now on the PS4, Xbox One, and PC. Here are the full patch notes for this update.

EA DICE has released a new update for Star Wars Battlefront 2 today adding the Capital Supremacy gameplay mode. There are other tweaks to playable characters and balance adjustments made in this update as well.

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Here are the patch notes for Star Wars Battlefront 2 update version 1.28 on the PS4, Xbox One, and PC.

Star Wars Battlefront 2 Update Version 1.28 (PS4) Patch Notes (Xbox One, PC)

RELEASE NOTES

  • Added new game mode called Capital Supremacy, playable on a brand new map on Geonosis (Pipeline Junction West).
  • Added new interior maps inside the Republic Attack Cruiser and the Separatist Dreadnought, as part of the Capital Supremacy game mode.
  • Added the ability to play against and alongside AI online, as part of the Capital Supremacy game mode.
  • Added a new Infiltrator Reinforcement class which includes the ARC Trooper and the Commando Droid as playable Characters.
  • A new appearance for Count Dooku, Exquisite Pajamas, is now available to unlock for Credits and Crystals.
  • Added Geonosis – Trippa Hive to Hero Showdown.

QUALITY OF LIFE

  • The look of the Emote Wheel on the Collection menu has been updated to be consistent with the in-game Emote Wheel.
  • With Capital Supremacy, we have adjusted the Battle Point costs to reflect the change in value that the new Reinforcements introduce.

HERO CHANGES

GAME MODE AND MAP CHANGES

GALACTIC ASSAULT

  • Fixed an issue that would occasionally cause players to be automatically kicked out of Galactic Assault matchmaking if they were waiting in the pre-round for more than 5 minutes.

STRIKE

  • Fixed an issue with the team size balance restrictions on Strike being incorrect. Strike will not require perfectly balanced teams for a match to begin.

JAKKU

  • Fixed an issue with invisible walls on Jakku that players could hide behind.

GALACTIC ASSAULT – GEONOSIS

  • Added Hailfire Droids firing missiles as a Battle Beyond element on Geonosis.

ARCADE CHANGES

  • Fixed an issue where the Separatist Droid animations would occasionally break when crouching on Geonosis

SQUAD SPAWN CHANGES

  • Enabled the messaging for when a player is being spawned on. No battle points are awarded in that event.
  • Fixed an issue where the player would occasionally hear no sound when spectating other players from the Squad Spawn screen.

VEHICLE CHANGES

  • Fixed an issue where the AT-ST, AAT, and STAP Speeder would not receive damage from basic Lightsaber attacks.
  • Fixed an issue where the crosshair of the AT-RT would not align with the fired projectile.
  • Improved the functionality of the horizon level meter on the AT-TE’s Ion Charge crosshair.
  • Polished VFX when using the LAAT Ray weapon

CHANGES TO CLASSES AND SPECIAL UNITS

  • Fixed several issues with abilities and weapons occasionally not properly outlining enemies. The improvements affect the Assault’s Scan Dart and CR-2 Night Vision Scope, the Heavy’s FWMB-10K Night Vision Scope, the Officer’s SE-44C Night Vision Scope and the Specialist’s Thermal Binoculars.
  • Fixed an issue where the user would occasionally not spawn with the correct appearance when rapidly changing from one Class to another.
  • Fixed an issue where the Specialist’s shield would remain active after they are defeated.
  • Fixed a visual issue with the Navy Officer’s head mesh upon spawn.
  • Fixed an issue where using a melee attack would cause the weapon of the Assault, Heavy, Specialist class to be misaligned with their hands.
  • Increased damage reduction on the Epic rarity of the Bodyguard Star Card to allow non-Heavy Troopers to survive a Thermal Detonator.

GENERAL CHANGES/MISC

  • Fixed an issue where the names of certain emotes would not fit accurately in the allocated space of the Emote Wheel.
  • Fixed an issue where players could retrigger an emote quickly at the end of an emote animation.
  • Improved readability of player names in the chat menu against certain backgrounds.
  • Fixed an issue where idle-kick rules wouldn’t work if a player joins a game through the social hub while a match is in progress.
  • Fixed an issue where unlocking certain emotes would trigger an error and the player would have to reboot the title to access the emote.
  • Updated the User Agreement that is present in-game.
  • Fixed an issue where Lightsaber audio would be heard while in the Customize Star Cards menu for Lightsaber Heroes.
  • Fixed an issue where some heroes would be performing their Frontend menu animation when being selected on the spawn screen.

Star Wars Battlefront 2 is available now for the PS4, Xbox One, and PC.

GearNuke Staff

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