The Surge was a great rogue-like action RPG from Deck 13. It focused on a hack-and-slash based gameplay but added a little strategy to the mix with the implementation of limb mechanics, which allowed you to target specific parts of the enemy to damage them. The first expansion for The Surge is out now and it is appropriately titled ‘A Walk in the Park’ because it literally puts you in a giant amusement park.
The post-apocalyptic sci-fic look of The Surge seemed like an interesting setting for the expansion so the announcement of an amusement park as the location was meet with plenty of support from the fans. The key to the expansion is how the developers have integrated the DLC into the game. It is aimed at both the newcomers and the fans who have already completed the game, so the opening to the DLC can be located fairly close to the beginning. If you need a more specific instruction on how to access the DLC, you can also read our guide explaining it all in detail.
Even though I enjoyed my time with the expansion, it always felt like a rather short experience. If you have finished the game, you might tackle it through new game + but even then, you feel like the enemies are easy if you are leveled up decently. Perhaps my expectations were a bit too high, but I was expecting more of a challenge from this first DLC expansion considering how the game has been inspired from the Souls series, which are known for their extremely difficult DLCs.
The new location is called the Creo World. You can go through this DLC in two parts or if you prefer, you can complete it all in one go. Either way, it won’t take much of your time. The story is basically about you entering the park to find out that it has been taken offline. Your goal here is to find the missing engineers and get the park back online. The new location also offers plenty of colorful scenery which is a contrast to the art style that is present in most of the base game. It is refreshingly change of pace if you have played the base game, however the lack of new gameplay mechanics means you mostly have to deal with the same enemies as you explore around this theme park.
While the play time of the DLC is limited, it does offer some nice perks for the players. You will be able to collect new pieces of equipment and weapons as you stroll through the theme park. There are some new variety of enemies that will challenge you for combat. The expansion also adds some boss fights but they are over just too easily, making their inclusion a little timid. I love a challenging boss fight if the game presents itself so it was disappointing to see that there isn’t really much to do here.
The difficulty curve is not that hard here but things to get a little tricky as you reach the end. If you are playing the game on new game +, there is a good chance you might have overpowered weapons at this point. However, if you want to play through the DLC in the best possible way, you can start from scratch and then tackle the DLC. You will be able to find some pretty decent weapons that you will be able to upgrade for use, but of course, these lose their power and appeal by the end of the game.
A Walk in the Park is an interesting idea for the expansion. However, it is a short expansion if you have the resources available to power through most of the combat. If you have already finished The Surge and are looking for a little more of the same, A Walk in the Park will be the perfect fit for you.
The Surge: A Walk In The Park Review (PS4)
Game Reviewed on: PS4
Game description: he Surge's A Walk in the Park expansion takes players to an environment that’s more open and colorful, but no less deadly. CREO World is an amusement park built by CREO for its employees and their families.
A Walk in the Park is an enjoyable expansion that is especially aimed at those fans who have already completed the base game. It doesn't really alter the experience or add something new to the core gameplay mechanics, but as an expansion, it offers some great gameplay moments in a completely new location.