Tekken X Street Fighter “at a pretty far stage into its development”

Speaking in an interview with Famitsu, Tekken series producer Katsuhiro Harada shared some new information regarding the development of long awaited Tekken X Street Fighter, Namco’s version of the crossover fighting game.


The game was first announced 5 years ago at the San Diego Comic-Con event, and the developer has shed no information regarding the crossover fighting game since then. As a result, the interviewer questioned Harada regarding the possibility that the had been forgotten or possibly cancelled by Namco. Harada’s response was somewhat reassuring, however. According to him, Tekken X Street Fighter is at a pretty far stage into its development.

That’s not true! I’ve been saying this since before, but the fact of the matter is that we’re at a pretty far stage into its development.
Harada said that the game’s roster had been locked down a long time ago, and the character models, movesets, and gameplay systems have already been done.
It might seem like we haven’t started on it at all, but the character lineup has been decided upon since a very long time ago, and we’ve already finished the polygon models, moves, and systems.

It’s likely that the stages, game modes, and character balancing are the only remaining areas that need to be worked on. Harada has been busy working on Tekken 7 as well as a number of other projects, so it’s not entirely surprising that information regarding Tekken X Street Fighter has been absent all this time. Development should hit full speed once work on Tekken 7 is complete.

Harada also mentioned that with the release of both Street Fighter V and Tekken 7 next year, it would be best to distance the crossover title so as to not confuse the fans of both franchises.

We’ll keep you posted on any further developments regarding Tekken X Street Fighter as they are made available. Until then, let us know what characters you’d like to see in the crossover title in the comments below.

Muhammad Ali Bari

Reviews Editor at GearNuke

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