Gamescom 2016 is underway and now we have new multiplayer footage from Respawn Entertainment’s latest game, Titanfall 2. The developers have also announced that the game will be getting 2 open tech tests from the 19th to 21st of August, and then the second one from the 26th to 28th of August.
According to Vince Zampella, Founder and CEO of Respawn Entertainment, “The main reason we are doing a MP tech test is to satisfy an engineering goal – to stress test our servers and prove that they can scale. Since our server backend is per-platform, it means we only actually need a single platform to test this. More platforms can be a good sanity check, but we don’t need to test them all to make sure we are on a good path for launch.”
He then goes on to mention that the tech test will only be available for the Xbox One and the PlayStation 4, with the PC being excluded. As to why PC was not included, he explains, “Two big issues from a development standpoint: hardware variety & “min spec” optimization. We’re still making a lot of tweaks and changes to the renderer, the game, and effects so we haven’t run the game through the hardware compatibility lab yet to detect and handle a large variety of hardware – video cards, CPUs etc. Quite frankly, we aren’t ready to deal with that yet, we are still making the game better. We also haven’t done enough work to fully support our ‘Min Spec’ on PC yet. So, currently the PC game isn’t as easy to throw out for testing as the console is, because of the additional variables and configurations that we need to support”
The tech tests will feature:
- CLOAK (Second Test Only)
- PULSE BLADE
- HOLO PILOT
- AMPED HARDPOINT (Second Test Only)
- PILOTS VS PILOTS
- BOUNTY HUNT
- FORWARDBASE KODAI (Second Test Only)
- ALTERNATOR (Second Test Only)
- MASTIFF (Second Test Only)
- EPG-1 (Second Test Only)
- DOUBLE TAKE
To get more in-depth details about the upcoming tech tests, check out the official post on the game’s website.
Titanfall 2 is set to release on the Xbox One, PlayStation 4 and the PC on 28th October 2016.