It’s been a very long time coming, and now Bethesda Softworks has given us an estimate of when mod support will hit Fallout 4 on the PlayStation 4.
In a Tweet from the official Fallout account, the developers have announced that the next title update for the game, Update 1.8, will finally bring the feature to the PlayStation 4. The update in question is already out on PC, and is in the process of certification for both current-gen consoles. It fill also resolve a number of audio issues for the game as well as fixes for game crashing.
The full patch notes can be found below:
- Fixed an issue in which some sound effects would not persist after reloading in an area.
- Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game.
- Fixed an issues with spaces in Mods search queries.
- Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded.
- Doubled the amount of browse-able tiles in the Mods menu.
- Fixed a rare crash that would occur when a Mod had an unexpected data structure.
- Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations.
- Fixed an issue in which some Mods images would not load when scrolling quickly.
- A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out.
You can also learn more about the game’s latest DLC, Nuka World, here.
Released back on 10th November 2015, fallout 4 is available now on the Xbox One, PlayStation 4 and the PC. Update 1.8 is due out sometime this month.