Vampyr To Get Two New Difficulty Settings: Story And Hard Mode

Focus Home Interactive and Dontnod Entertainment have announced a new set of content for Vampyr. This update will feature a Story mode that makes the game easier to play and another Hard mode that will make it extra difficult to complete the game. The first mode is aimed at the fans who just want to sit back and enjoy the story, while the latter is more suited for the experience fans who have already finished the game.

Vampyr, DONTNOD Entertainment’s narrative-driven action-RPG set in 1918 London, announces a content update coming later this summer. This will include two new game game modes which add further replayability for existing players and more options for those who haven’t yet sunk their teeth into this dark adventure.

As well as bringing a host of optimization tweaks, the upcoming update will introduce a ‘Story’ mode that de-emphasizes combat and a cranked-up, more challenging Hard mode. The Story mode places a greater focus on narrative, allowing players to experience Dr. Reid’s journey with less challenging combat. On the other end of the scale, Hard mode makes combat much more difficult. Players will receive less experience from killing enemies too, forcing them to rely even more on embracing citizens to grow in power.

Vampyr was an original IP from Dontnod Entertainment. It is an action RPG that is set in the Victorian Era London and the lead character himself is a vampire who has to decide the fate of the people, whether he should kill them or let them live. This dynamic is used to give experience points making it an important part of progressing in the game.

The new difficulty modes for Vampyr will launch with a set of upcoming updates although there is no time frame given for them. Vampyr is available to play now on the PS4, Xbox One, and PC.

Danial Arshad Khan

Founder of GearNuke.
Follow him on Twitter

View all posts