The Witcher 3: Wild Hunt is officially available starting today on the PS4, Xbox One and PC. It has also received a day 1 patch on all platforms which CD Project recommends to install before playing the game.
It is quite clear from the patch notes that CD Project has performed optimizations on all three platforms. However, as we have learned, some of the in-game effects were pared down in the day 1 patch on Xbox One, and the same holds true for the game on the PS4.
The first difference that can be noticed in the latest patch is that the AF has been toned down from the original version. You can check this out in the form of GIF below.
The above GIF also reveals the difference in AO between the pre and post-patch version of the game. Even if the difference is not easy to spot unless put side-by-side like in the GIF above.
Moving on, it seems that CDPR has added more atmospheric fog to the post-patch version, perhaps to give a better look to the draw distance. This difference can be seen in the GIF below.
The difference here is nothing technical, but it has more to do with the look of the scene. Fog helps in giving a better look to the scene. In the original version, the lack of trees is more apparent while they are hidden in fog in the latest version.
On the bright side, these changes have resulted in an improvement to the frame rate in the game, which is much more stable now and drops less than it did without patch.
The Witcher 3: Wild Hunt is now out on the PS4, Xbox One and PC.
Let us know what you think about these screenshots in the comments below.